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61. A slight modification of the local chat - in Player Features and Ideas Discussion [original thread]
Not bad actually! It's no 'null without local' or 'delayed local' for sure.. But I'd be happy to see this.
- by The Hamilton - at 2014.11.03 01:29:48
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62. CovertOps Noctis - in Player Features and Ideas Discussion [original thread]
Old fashioned Thrasher salvager. Nuff said.
- by The Hamilton - at 2014.11.03 01:15:59
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63. Target Painting buff - in Player Features and Ideas Discussion [original thread]
I was thinking this would only allow a buff to the ship using the TP rather than the whole fleet. So a small buff to TP's for ships using it. Other ships in fleet still get the same flat buff TP's give currently. This would create variation in fle...
- by The Hamilton - at 2014.11.03 01:12:47
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64. Target Painting buff - in Player Features and Ideas Discussion [original thread]
Worth a half asleep +1
- by The Hamilton - at 2014.11.02 12:11:23
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65. Skillpoint remap - in Player Features and Ideas Discussion [original thread]
I prefer my skill point mistakes telling a story of where I've been and what I've done. Want different skills? Train them...
- by The Hamilton - at 2014.11.02 11:59:51
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66. Educating new players and keeping them in the game - in Player Features and Ideas Discussion [original thread]
Brochan McLeod wrote: The Hamilton wrote: I think educating new players should be through better UI, not scripted events. Sometimes player corps are good and others aren't so good, it is what it is. The biggest thing new players don't use bu...
- by The Hamilton - at 2014.11.02 11:41:18
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67. Tour de EVE - in Player Features and Ideas Discussion [original thread]
Mikhem wrote: This Tour de EVE event could be arranged every other week US timezone friendly version and every other week EU timezone friendly version. And every other other week AUS timezone friendly!
- by The Hamilton - at 2014.11.02 11:12:45
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68. Educating new players and keeping them in the game - in Player Features and Ideas Discussion [original thread]
I think educating new players should be through better UI, not scripted events. Sometimes player corps are good and others aren't so good, it is what it is. The biggest thing new players don't use but really should is chat functions. Improve those...
- by The Hamilton - at 2014.11.02 11:10:10
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69. Where are the T3 Frigates and Battle Cruisers? - in Player Features and Ideas Discussion [original thread]
Just when the silly T3 Battleships thread seems to have finally died, this tragedy comes along. Don't need more T3's. As much as I love to fly them, they are broken. We'll see how the destroyers play out, since CCP is trying a different angle with...
- by The Hamilton - at 2014.11.02 10:34:29
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70. Educating new players and keeping them in the game - in Player Features and Ideas Discussion [original thread]
Brochan McLeod wrote: The Hamilton wrote: So I just made an alt. All they need is scanning skills to bother bringing them into the wormhole. But I have to wait 7-14 days for what exactly? That answer is already given... read it again. ...
- by The Hamilton - at 2014.11.02 10:30:48
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71. Tour de EVE - in Player Features and Ideas Discussion [original thread]
FireFrenzy wrote: Warp To Me has a comparable (if irregularly organized) event called the Cannonball run... That said that is gloriously cool... Well if CCP gave it a little coverage then I'd already be watching. Does anyone help provide a ...
- by The Hamilton - at 2014.11.02 10:24:20
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72. Tour de EVE - in Player Features and Ideas Discussion [original thread]
DO THIS CCP! In some style this kind of longer running event would be AMAZEBALLS and other players would be able to interact and affect the outcome! Perhaps clones must start each leg at the beginning so players go back to the start line if they d...
- by The Hamilton - at 2014.11.02 10:17:07
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73. Educating new players and keeping them in the game - in Player Features and Ideas Discussion [original thread]
So I just made an alt. All they need is scanning skills to bother bringing them into the wormhole. But I have to wait 7-14 days for what exactly?
- by The Hamilton - at 2014.11.02 10:07:44
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74. Separate all 4 empires and make hauling/true piracy fun. - in Player Features and Ideas Discussion [original thread]
Humang wrote: I'm surprised this thread is still going, but I'll still give it a +1 provided that the idea: separate empires with lowsec, but keep a few regional gate between each that incur a nominal fee to use ( based on the ship-mass to carg...
- by The Hamilton - at 2014.11.02 09:56:09
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75. Quality of life improvements for fleets - in Player Features and Ideas Discussion [original thread]
Hopefully these, POS corp roles and much more come with the all new Alliance pass sometime next year. I'd like to add an auto invite to players in a list if they log in. Could help get things underway quicker.
- by The Hamilton - at 2014.11.02 08:23:54
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76. Battle-Recorder · Eve's Very Own Built-In Record Tool - in Player Features and Ideas Discussion [original thread]
Woooo the little thread that could! Keep chugging your way into existence idea, we can't be too far now.
- by The Hamilton - at 2014.10.31 06:48:39
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77. Eve Gate - in EVE General Discussion [original thread]
I'd like to throw in a few cents for the EVE Gate part. My corp uses doodle to plan events such as WH escalations and roams. The functionality of asking players what times they should be available and comparing that to all the others is really han...
- by The Hamilton - at 2014.10.30 12:58:33
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78. [Jove] Project Galileo - in Player Features and Ideas Discussion [original thread]
Still like this concept so have a 1+ Though I do say, let the staff at CCP get creative with it and use this as a springboard to come up with new and more engaging ideas. Perhaps PvE that is fulfilling for longer than the current flavours.
- by The Hamilton - at 2014.10.30 11:34:26
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79. Warning incomming ThreadNaught Idea - in Player Features and Ideas Discussion [original thread]
This isn't/nor will it ever be a Threadanaught. It's a silly outlandish idea, which are fun to concept and throw around. But sounding arrogant isn't going to help win any favors with it. Hi-sec cynos? Well why? If you appear next to a mission runn...
- by The Hamilton - at 2014.10.30 02:28:50
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80. [Autocannons] A Balance Suggestion - in Player Features and Ideas Discussion [original thread]
A tiny tinker needed not a raw dps buff or un-nerf to the tracking. But it's a little thing. Pretty sure there's bigger fish to rebalance in the CCP pond.
- by The Hamilton - at 2014.10.30 02:15:01
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